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Y11S2.2 MID-SEASON PATCH NOTES

Ubi_Zurik2 мин унших

Tom Clancy's Rainbow Six Siege

[img src="{STEAM_CLAN_IMAGE}/8328525/6c0a18079d5fd9c4ce10c0323aa4ccff6b789810.jpg"]

See the upcoming changes with the release of Y11S2.2.

MOUSE & KEYBOARD SUPPORT ON CONSOLES

[p align="start"]M&K is coming to consoles! Their use will be allowed in the PC crossplay pool, but will still be forbidden in other pools. Teams with console players will have stronger communication, as M&K makes text chat available to all. You can decide whether a Custom Game allows mouse and keyboard with a new Input Device option added to match settings.

ARCADE 1v1 BOMB

[p align="start"]1v1 is back. After listening closely to community feedback, we’ve rolled out a set of changes aimed at making matches faster, fairer, and more competitive.

MAP POOL

[p align="start"]Coastline, Consulate, and Outback have been added to the pool and House has been removed.

MATCHMAKING

[p align="start"]We tweaked the matchmaking configuration for the 1v1 Arcade to better reflect the skill level of players.

SETTINGS

  • Operator Attrition replaces Operator Ban.

  • Every Operator can be played, except Montagne, Blackbeard, Blitz, and Clash.

  • Preparation Phase lasts 15 seconds instead of 30.

  • Objective site location is revealed at the beginning of the round.

  • Reinforcements pool has been reduced from 10 to 6.

BALACNING: MAJOR CHANGES

DOKKAEBI

[p align="start"]JEGEO PAYLOAD
  • Cooldown is now per-target (from global ability).

  • Cooldown: 14 seconds (from 7).

WAMAI

[p align="start"]MAG-NET SYSTEM
  • Charge update frequency 20s (was 40s).

  • Total maximum Charges 7 (was 6).

  • Reduced activation time to 0.5s (was 1.5s).

[p align="start"]LOADOUT

[p align="start"]Gadgets:

  • Added Deployable Shield.

  • Replaced Impact Grenades with C4.

JÄGER

[p align="start"]BASE STATS
  • Speed: 3 (was 2).

  • Health: 1 (was 2).

ZOFIA

[p align="start"]KS79 LIFELINE
  • Concussion Grenades ammunition increased to 3 (was 2).

  • Impact Grenades ammunition increased to 3 (was 2).

BALANCING: REFINEMENT CHANGES

416-C

[p align="start"]RECOIL – M&K & CONTROLLER
  • Vertical: Reduced Vertical recoil on all burst stages.

  • Horizontal: Smoothed lateral recoil on all burst stages.

  • Recoil Evolution: The hardest part of the recoil will start on bullet 10 instead of 8, also has been generally softened.

[p align="start"]OPERATORS AFFECTED

  • Jäger

RAUORA

[p align="start"]D.O.M. PANEL
  • Reduced cooldown between shots to 1s (was 3s).

MELUSI

[p align="start"]BANSHEE SONIC DEFENSE
  • Increased area of effect to 4.3m (was 4m).

TWITCH

[p align="start"]SHOCK DRONE
  • Reduced laser charges refill time to 28s (was 30s).

LESION

[p align="start"]GU MINE
  • Reduced refill time to 25s (was 30s).

BUG FIXES

GAMEPLAY

[p align="start"]FIXED – Mute's Signal Disruptor will disable the ACOG or Holo sights when equipped on the XK23.

[p align="start"]FIXED – XK23 Magazine briefly spawns at wrong location when cancelling a tactical reload and then reloading an empty magazine.

[p align="start"]FIXED – AI do not deploy their gadgets in the Kanal map's 1F Security room and 1F Map Room.

USER EXPERIENCE

[p align="start"]FIXED – Sometimes microphone icons are greyed out and players are unable to communicate with voice chat.

[p align="start"]Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok.

[p align="start"]Encountering a bug? Report your experience at R6Fix.

Холбоотой

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Y11S2.2 MID-SEASON PATCH NOTES · GameNews